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Samurai Wish

Updated: Mar 19, 2020





















































About This Game CONCEPTBased on the japanese folklore of the "wish trees", you will have to grant the wish(moral or not) of anonymous people. Select your mission in the order you want and slain your enemies.GAMEPLAYSamurai Wish is a classic top down action game. It's fast, fun and it's a "straight to the core" experience.The combat style is dynamic and intense. It's also challenging and requires reflexes. Your Katana will let you dash at high speed. Your Shuriken will let you shoot from long range. In case of desperate situation, you will flee like a mist. (Or use your katana to deflect bullets :p) Die, retry, die, retry with all the tools that let you play as you wish! Approximately 4 hours for a first run. Let's try hard!TARGET AUDIENCEFor those who love savagery and brutality.For those who love "die and retry".For those who love simplicity and efficiency.For those who loved moral or amoral objectives.STORYHere is the story of a samurai, borned in the Clan of the Wishmakers. He grew and learned the old art of fighting, increasing his strength and his agility. He fights for only one purpose: fulfill people's dreams.STYLEListen to awesome hip hop beats (Samurai Champloo style). Feel the relaxing japanese music when it's time to have a break in your dojo. And for the bests, change your hat to impose your style.FEATURES- 14 missions- 57 achievements- 15 hats to unlock- Dash to your enemies- Use your invulnerability spell to avoid death- Reflect the bullets to safely kill your foes - Snipe enemies with your shuriken and your Overview ability- Fast paced and dynamic gameplay- Scoring system- Awesome hip hop OST- Relax at your dojo 7aa9394dea Title: Samurai WishGenre: Action, IndieDeveloper:Gregory JoergerPublisher:Grégory JoergerRelease Date: 12 Sep, 2018 Samurai Wish wish samurai lip. wish samurai lip. wish samurai lip. samurai birthday wishes. samurai jack wishing fairy. samurai champloo death wish. samurai whisky. wish suzuki samurai. samurai champloo death wish. samurai wish. death wish samurai champloo. samurai jack wishing well. nethack samurai wish. samurai jack wishing fairy. death wish samurai champloo. samurai jack wishing well. samurai whisky. samurai warriors 5 wishlist. samurai warriors 5 wishlist. nethack samurai wish. samurai jack wishing fairy. wish suzuki samurai. samurai wish. samurai jack wishing well. samurai birthday wish. samurai sword wish. death wish samurai champloo. samurai warriors 5 wishlist. samurai birthday wish. samurai sword wish. samurai wish. samurai birthday wishes. samurai birthday wishes. nethack samurai wish. samurai champloo death wish. wish suzuki samurai. samurai birthday wish. samurai sword wish. samurai whisky If you liked Hotline Miami, this is totally like it. All the blood, all the fun and even more techniques such as a dash to escape enemies or their bullets....great game!. It's actually pretty fun. Chaining kills with the batto skill, deflecting bullets, throwing shurikens or just slicing through enemies with your sword. When you can string all of these moves together without dying everything just feels right and is quite satisfying. Throw in a pretty decent soul sounding soundtrack and you'll have yourself a good time. I guess I'll name some notable problems too:- The game is kinda easy. You can use a bait tactic with the enemies that have guns, just find a corner and wait for them. Killing them by deflecting their bullets back at them is one of the more satisfying things to do in this game but you'll find the cheap tactic is more effective and less risky.- Enemies also get stuck on objects and walls, this doesn't happen all of the the time but it does happen more than it should. - Another problem I have with the game is a lot of the character models blend in with the backround, so when you're trying to find that last guy you may pass him a few times. This is an issue with the overall art, which looks like it was done with microsoft paint. - No restart button, if you plan on trying to 100% a level. You'll need to constantly go back to the main menu and continue from your last save because a requirement to get an achievement\/hat is to not die during the level. - Lastly, the hats. There's a lot of them but unfortunately they don't do anything. They're just purely cosmetic. I haven't unlocked all of them yet but I haven't found any reason to change your hat. If each hat gave you a new ability or different weapon, I think this game would be SO much better and give the player a reason to unlock them. Overall, I think they nailed the feeling of playing as a samurai in this pretty niche sub-genre. There's a lot more room for improvement and If they do make a sequel I hope the hats each have their own movesets and weapons. I'd recommend only buying it on sale.. It's actually pretty fun. Chaining kills with the batto skill, deflecting bullets, throwing shurikens or just slicing through enemies with your sword. When you can string all of these moves together without dying everything just feels right and is quite satisfying. Throw in a pretty decent soul sounding soundtrack and you'll have yourself a good time. I guess I'll name some notable problems too:- The game is kinda easy. You can use a bait tactic with the enemies that have guns, just find a corner and wait for them. Killing them by deflecting their bullets back at them is one of the more satisfying things to do in this game but you'll find the cheap tactic is more effective and less risky.- Enemies also get stuck on objects and walls, this doesn't happen all of the the time but it does happen more than it should. - Another problem I have with the game is a lot of the character models blend in with the backround, so when you're trying to find that last guy you may pass him a few times. This is an issue with the overall art, which looks like it was done with microsoft paint. - No restart button, if you plan on trying to 100% a level. You'll need to constantly go back to the main menu and continue from your last save because a requirement to get an achievement\/hat is to not die during the level. - Lastly, the hats. There's a lot of them but unfortunately they don't do anything. They're just purely cosmetic. I haven't unlocked all of them yet but I haven't found any reason to change your hat. If each hat gave you a new ability or different weapon, I think this game would be SO much better and give the player a reason to unlock them. Overall, I think they nailed the feeling of playing as a samurai in this pretty niche sub-genre. There's a lot more room for improvement and If they do make a sequel I hope the hats each have their own movesets and weapons. I'd recommend only buying it on sale.. It's actually pretty fun. Chaining kills with the batto skill, deflecting bullets, throwing shurikens or just slicing through enemies with your sword. When you can string all of these moves together without dying everything just feels right and is quite satisfying. Throw in a pretty decent soul sounding soundtrack and you'll have yourself a good time. I guess I'll name some notable problems too:- The game is kinda easy. You can use a bait tactic with the enemies that have guns, just find a corner and wait for them. Killing them by deflecting their bullets back at them is one of the more satisfying things to do in this game but you'll find the cheap tactic is more effective and less risky.- Enemies also get stuck on objects and walls, this doesn't happen all of the the time but it does happen more than it should. - Another problem I have with the game is a lot of the character models blend in with the backround, so when you're trying to find that last guy you may pass him a few times. This is an issue with the overall art, which looks like it was done with microsoft paint. - No restart button, if you plan on trying to 100% a level. You'll need to constantly go back to the main menu and continue from your last save because a requirement to get an achievement\/hat is to not die during the level. - Lastly, the hats. There's a lot of them but unfortunately they don't do anything. They're just purely cosmetic. I haven't unlocked all of them yet but I haven't found any reason to change your hat. If each hat gave you a new ability or different weapon, I think this game would be SO much better and give the player a reason to unlock them. Overall, I think they nailed the feeling of playing as a samurai in this pretty niche sub-genre. There's a lot more room for improvement and If they do make a sequel I hope the hats each have their own movesets and weapons. I'd recommend only buying it on sale.. If you liked Hotline Miami, this is totally like it. All the blood, all the fun and even more techniques such as a dash to escape enemies or their bullets....great game!. If you liked Hotline Miami, this is totally like it. All the blood, all the fun and even more techniques such as a dash to escape enemies or their bullets....great game!. If you liked Hotline Miami, this is totally like it. All the blood, all the fun and even more techniques such as a dash to escape enemies or their bullets....great game!. It's actually pretty fun. Chaining kills with the batto skill, deflecting bullets, throwing shurikens or just slicing through enemies with your sword. When you can string all of these moves together without dying everything just feels right and is quite satisfying. Throw in a pretty decent soul sounding soundtrack and you'll have yourself a good time. I guess I'll name some notable problems too:- The game is kinda easy. You can use a bait tactic with the enemies that have guns, just find a corner and wait for them. Killing them by deflecting their bullets back at them is one of the more satisfying things to do in this game but you'll find the cheap tactic is more effective and less risky.- Enemies also get stuck on objects and walls, this doesn't happen all of the the time but it does happen more than it should. - Another problem I have with the game is a lot of the character models blend in with the backround, so when you're trying to find that last guy you may pass him a few times. This is an issue with the overall art, which looks like it was done with microsoft paint. - No restart button, if you plan on trying to 100% a level. You'll need to constantly go back to the main menu and continue from your last save because a requirement to get an achievement\/hat is to not die during the level. - Lastly, the hats. There's a lot of them but unfortunately they don't do anything. They're just purely cosmetic. I haven't unlocked all of them yet but I haven't found any reason to change your hat. If each hat gave you a new ability or different weapon, I think this game would be SO much better and give the player a reason to unlock them. Overall, I think they nailed the feeling of playing as a samurai in this pretty niche sub-genre. There's a lot more room for improvement and If they do make a sequel I hope the hats each have their own movesets and weapons. I'd recommend only buying it on sale.

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